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Old Oct 09, 2007, 06:08 PM // 18:08   #21
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Just imagine clearing the southern Charr area with full bounty and two siege devourers. (requires two players)
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Old Oct 09, 2007, 08:57 PM // 20:57   #22
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/Signed

would be very helpful
very good idea
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Old Oct 10, 2007, 08:01 AM // 08:01   #23
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I am Hyper and I approve this suggestion.
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Old Oct 10, 2007, 06:49 PM // 18:49   #24
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At least inside different levels of a dungeon, you should be able to keep bounty level, ghost dwarves, blessings and consumable effects.

Some levels are just 3 monsters, the 5 dwarven spots... why? Why do you need the ghosts for?

How come Gwen can follow players from une area to other and those dwarven allies can't?

I don't care much about other areas, but inside dungeons you should.
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Old Oct 10, 2007, 08:32 PM // 20:32   #25
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they should at least do this for dungeons... losing the bounty going to the next level sux.
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